Sets › Michael's clothing set

Item set · 6 pieces

Michael's clothing set

On the market
0/6
6 auctionable
Complete set now
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not every piece is listed
Listed pieces
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buy everything listed
Typical value
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30-day typical prices

Pieces

ItemLowestTypicalOffersPrice check
Michael's hatHats———
Michael's bowtieNeckbands———
Michael's shirtClothing———
Michael's beltBelts———
Michael's pantsPants———
Michael's bootsShoes———

Set bonuses

  1. 2 pieces
    • +0.01 Strength (per Level)
    • +0.01 Mobility (per Level)
    • +0.01 Dexterity (per Level)
    • +0.01 Charisma (per Level)
    • +0.2 Health points (per Level)
    • +0.2 Fine motor skills (per Level)
    • +0.2 Leadership (per Level)
    • +0.2 Trading (per Level)
  2. 3 pieces
    • +0.01 Strength (per Level)
    • +0.01 Mobility (per Level)
    • +0.01 Dexterity (per Level)
    • +0.01 Charisma (per Level)
    • +0.2 Health points (per Level)
    • +0.2 Fine motor skills (per Level)
    • +0.2 Leadership (per Level)
    • +0.2 Trading (per Level)
    • +0.4 Animal instinct (per Level)
  3. 4 pieces
    • +0.02 Strength (per Level)
    • +0.02 Mobility (per Level)
    • +0.02 Dexterity (per Level)
    • +0.02 Charisma (per Level)
    • +0.4 Toughness (per Level)
    • +0.2 Health points (per Level)
    • +0.2 Fine motor skills (per Level)
    • +0.2 Leadership (per Level)
    • +0.2 Trading (per Level)
    • +0.2 Animal instinct (per Level)
  4. 5 pieces
    • +0.03 Strength (per Level)
    • +0.03 Mobility (per Level)
    • +0.03 Dexterity (per Level)
    • +0.03 Charisma (per Level)
    • +0.2 Toughness (per Level)
    • +0.2 Health points (per Level)
    • +0.2 Fine motor skills (per Level)
    • +0.2 Leadership (per Level)
    • +0.2 Trading (per Level)
    • +0.2 Animal instinct (per Level)
    • +10% Regeneration
    • +50 labor points
  5. 6 pieces
    • +0.02 Strength (per Level)
    • +0.02 Mobility (per Level)
    • +0.02 Dexterity (per Level)
    • +0.02 Charisma (per Level)
    • +0.1 Toughness (per Level)
    • +0.3 Health points (per Level)
    • +0.1 Fine motor skills (per Level)
    • +0.1 Leadership (per Level)
    • +0.2 Trading (per Level)
    • +0.1 Animal instinct (per Level)
    • +20% Regeneration
    • +20% Money from jobs and duels
    • +70 labor points